Game Developer
Apply now »Date: Jul 14, 2026
Location: Ciudad de Mexico, Mexico DF, MX
Company: sistemasgl
Game Developer QA Engineer
Responsibilities:
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Own validation strategy for Unreal Engine upgrades, including defining and enforcing quality gates (compile, editor, cook/package, runtime, integration).
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Develop scalable CI/CD quality pipelines with clear pass/fail signals and reporting.
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Validate shared engine systems and platform-level technology used across multiple teams.
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Validate and maintain compatibility for internal and third-party plugins across engine versions and platforms.
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Create and maintain cross-project test coverage, including golden path and reusable test suites.
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Work with game teams to test and validate client
backend integrations, including contract, resilience, and configuration handling.
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Investigate and debug engine-level issues, including crashes, performance regressions, and integration failures.
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Identify opportunities to improve diagnostics and observability, including logging, metrics, and automated regression detection.
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Define and evangelize QA standards, best practices, and testing strategies across teams.
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Partner with engineering and product teams to improve testability, reliability, and upgrade readiness.
Required Qualifications:
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Strong experience with Unreal Engine (UE4 or UE5) in a technical QA or engineering role.
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Proficiency in C++ and familiarity with Blueprints.
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Experience building or maintaining test automation frameworks (Unreal Automation, Gauntlet, or similar).
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Solid understanding of Unreal Engine architecture, including modules, build systems, and asset pipelines.
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Experience with build, cook, package, and deployment pipelines.
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Experience testing client-server systems and API integrations.
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Familiarity with CI/CD systems (e.g., Jenkins, GitHub Actions) and version control (Git or Perforce).
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Strong debugging skills, including analyzing logs, call stacks, and crash dumps.
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Knowledge of performance and memory profiling tools (e.g., Unreal Insights).
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Strong foundation in test design, risk-based testing, and regression strategies.
Desired Qualifications:
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Experience working on central tech, platform, or engine teams supporting multiple products.
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Familiarity with live-service architectures and large-scale backend integrations.
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Experience with plugin/SDK certification and compatibility management.
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Knowledge of multiplayer/networking systems and replication in Unreal.
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Experience testing across multiple platforms, including console and mobile.
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Scripting experience (e.g., Python, Bash) for automation and tooling.
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Strong ability to influence cross-team quality practices and drive organization-wide standards.
Job Segment:
QA Engineer, Quality Assurance, QA, Engineer, Editor, Engineering, Technology, Quality, Publishing