Game Developer

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Date: Apr 30, 2026

Location: Bogota, -, CO

Company: sistemasgl

Game Developer QA Engineer

 

Responsibilities:

  • Own validation strategy for Unreal Engine upgrades, including defining and enforcing quality gates (compile, editor, cook/package, runtime, integration).

  • Develop scalable CI/CD quality pipelines with clear pass/fail signals and reporting.

  • Validate shared engine systems and platform-level technology used across multiple teams.

  • Validate and maintain compatibility for internal and third-party plugins across engine versions and platforms.

  • Create and maintain cross-project test coverage, including golden path and reusable test suites.

  • Work with game teams to test and validate client :left_right_arrow: backend integrations, including contract, resilience, and configuration handling.

  • Investigate and debug engine-level issues, including crashes, performance regressions, and integration failures.

  • Identify opportunities to improve diagnostics and observability, including logging, metrics, and automated regression detection.

  • Define and evangelize QA standards, best practices, and testing strategies across teams.

  • Partner with engineering and product teams to improve testability, reliability, and upgrade readiness.



Required Qualifications:

  • Strong experience with Unreal Engine (UE4 or UE5) in a technical QA or engineering role.

  • Proficiency in C++ and familiarity with Blueprints.

  • Experience building or maintaining test automation frameworks (Unreal Automation, Gauntlet, or similar).

  • Solid understanding of Unreal Engine architecture, including modules, build systems, and asset pipelines.

  • Experience with build, cook, package, and deployment pipelines.

  • Experience testing client-server systems and API integrations.

  • Familiarity with CI/CD systems (e.g., Jenkins, GitHub Actions) and version control (Git or Perforce).

  • Strong debugging skills, including analyzing logs, call stacks, and crash dumps.

  • Knowledge of performance and memory profiling tools (e.g., Unreal Insights).

  • Strong foundation in test design, risk-based testing, and regression strategies.

Desired Qualifications:

  • Experience working on central tech, platform, or engine teams supporting multiple products.

  • Familiarity with live-service architectures and large-scale backend integrations.

  • Experience with plugin/SDK certification and compatibility management.

  • Knowledge of multiplayer/networking systems and replication in Unreal.

  • Experience testing across multiple platforms, including console and mobile.

  • Scripting experience (e.g., Python, Bash) for automation and tooling.

  • Strong ability to influence cross-team quality practices and drive organization-wide standards.


Job Segment: QA Engineer, Quality Assurance, QA, Engineer, Editor, Engineering, Technology, Quality, Publishing

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